I’m a 3D Artist with a First Class BA (Hons) in Virtual Reality Design, currently working at Bloc Digital, where I specialize in creating high-quality 3D models, photorealistic textures, and immersive virtual environments. My work includes complex mechanical assemblies, interactive Unreal Engine environments, and photogrammetry.

UE5 realistic car render

UE5 Old style set design

UE5 Natural Lighting 2

UE5 Natural Lighting

UE5 Interior Lighting

Bike Brake

Pot photogrammetry

Laser scanning and Photogrammetry

Three Sisters Racetrack Recreation
Architectural Visualisation

Vr Mechanic Demo

CAD to Poly models
Self Learning AutoCAD
Photogrammetry Optimisation
EP6 Engine Animation
Oil Pump recreation from Cad
Cog Model
Assetto Corsa telemetry to Unreal Engine 5
Gun Muzzle Model
Koenigsegg Agera RS WIP (Blender)

Red Riding Hood AR App Texture Work

University Weapon Design

University Set Design

Personal Work
