I’m a 3D Artist with a First Class BA (Hons) in Virtual Reality Design, with 2+ years industry experience. I specialize in creating high-quality 3D models, photorealistic textures, and immersive virtual environments. My work includes complex mechanical assemblies, interactive Unreal Engine environments, and photogrammetry.
 
        UE5 - Arc Vis Continued
 
        UE5 - Arc Vis Continued
 
        UE5 - Car Render
 
        UE5 - Arc Vis
 
        Rolls Royce Website Work
 
        UE5 - Realistic Car Render
 
        3DS Max - BMW E Axle
 
        Babylon Mars Rover
 
        3DS Max - Aircraft Components
 
        Web Development
 
        UE5 - Animation
 
        UE5 - Old style set design
 
        Unity - Building Recreation
 
        3DS Max - Kongsberg Boat Components
UE5 - Assetto Corsa telemetry to Animation
 
        UE5 - Natural Lighting 2
 
        UE5 - Natural Lighting
 
        UE5 - Interior Lighting
 
        Blender - 737 Nose Gear modelling & Animation
 
        3DS Max - Bike Brake
 
        Reality Capture - Pot photogrammetry
 
        Maya - Laser scanning and Photogrammetry
 
        UE4 - Three Sisters Racetrack Recreation
UE4 - Architectural Visualisation
 
        UE4 - Vr Mechanic Demo
 
        AutoCAD - CAD to Poly models
AutoCAD - Self Learning
3DS Max - Photogrammetry Optimisation
3DS Max - EP6 Engine Animation
3DS Max - Oil Pump recreation from Cad
3DS Max - Cog Model
3DS Max - Gun Muzzle Model
 
        Blender - Personal Work
Blender - Koenigsegg Agera RS WIP
 
        Substance Painter - Red Riding Hood AR App Texture Work
 
        Maya - University Weapon Design
 
        UE4 - University Set Design
