I’m a 3D Artist with a First Class BA (Hons) in Virtual Reality Design, with 2+ years industry experience. I specialize in creating high-quality 3D models, photorealistic textures, and immersive virtual environments. My work includes complex mechanical assemblies, interactive Unreal Engine environments, and photogrammetry.

UE5 - Car Render

UE5 - Arc Vis

UE5 - Animation

Rolls Royce Website Work

3DS Max - BMW E Axle

Babylon Mars Rover

3DS Max - Aircraft Components

UE5 - Realistic Car Render

UE5 - Old style set design

Unity - Building Recreation

3DS Max - Kongsberg Boat Components
UE5 - Assetto Corsa telemetry to Animation

UE5 - Natural Lighting 2

UE5 - Natural Lighting

UE5 - Interior Lighting

Blender - 737 Nose Gear modelling & Animation

3DS Max - Bike Brake

Reality Capture - Pot photogrammetry

Maya - Laser scanning and Photogrammetry

UE4 - Three Sisters Racetrack Recreation
UE4 - Architectural Visualisation

UE4 - Vr Mechanic Demo

AutoCAD - CAD to Poly models
AutoCAD - Self Learning
3DS Max - Photogrammetry Optimisation
3DS Max - EP6 Engine Animation
3DS Max - Oil Pump recreation from Cad
3DS Max - Cog Model
3DS Max - Gun Muzzle Model

Blender - Personal Work
Blender - Koenigsegg Agera RS WIP

Substance Painter - Red Riding Hood AR App Texture Work

Maya - University Weapon Design

UE4 - University Set Design
