Assetto Corsa Telemetry Data to UE5(WIP)
My plan with this project was to create a Ken Block Style Gymkhana video in Unreal Engine 5 using Assetto Corsa telemetry data. So far, I have a car driving around a map in Unreal Engine, using the chassis roll, wheel speed, suspension travel, steering angle and coordinate data, taken from telemetry recorded inside of Assetto Corsa, a driving simulator. Below is a video showing the progress made so far.
To do:
- Fix lightmap issues on car 
- Get nanite working for map 
- Add the map textures to Unreal Engine 
- Texture the car 
- Add tyre smoke effects 
- Add gravel effects 
- Separate boxes from map model so they can have physics and can be hit by the car 
- Story Board the sequence of events