Character Animation Body Mechanics

Learning how to do basic to intermediate character animations, having never done character animations on rigs.

After watching a video, I learnt that I should probably start with a character standing. I had made a walk cycle previously but didnt render it, and lost the save. This took me about 45 minutes.

This is my first attempt at a running animation. I would suggest it lacks personality, a bit robotic maybe. but I suppose it suites the rig. As a first attempt anyways, its not too bad.

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Short Film - Experimenting to find a workflow