Assetto Corsa Telemetry Data to UE5(WIP)
My plan with this project was to create a Ken Block Style Gymkhana video in Unreal Engine 5 using Assetto Corsa telemetry data. So far, I have a car driving around a map in Unreal Engine, using the chassis roll, wheel speed, suspension travel, steering angle and coordinate data, taken from telemetry recorded inside of Assetto Corsa, a driving simulator. Below is a video showing the progress made so far.
To do:
Fix lightmap issues on car
Get nanite working for map
Add the map textures to Unreal Engine
Texture the car
Add tyre smoke effects
Add gravel effects
Separate boxes from map model so they can have physics and can be hit by the car
Story Board the sequence of events